用java swing做连连看_java基于swing实现的连连看代码

 2023-09-16 阅读 21 评论 0

摘要:package llkan;import javax.swing.*;Java小程序,import java.awt.*;import java.awt.event.*;/**java连连看课程设计,* 连连看游戏* @author Administrator*2014年10月17日植物大战僵尸java代码、*/public class MainGame implements ActionListener {JFrame mainFrame

package llkan;

import javax.swing.*;

Java小程序,import java.awt.*;

import java.awt.event.*;

/**

java连连看课程设计,* 连连看游戏

* @author Administrator

*2014年10月17日

植物大战僵尸java代码、*/

public class MainGame implements ActionListener {

JFrame mainFrame; // 主面板

连连看c语言编程、Container thisContainer;

JPanel centerPanel,southPanel,northPanel; // 子面板

JButton diamondsButton[][] = new JButton[6][5];// 游戏按钮数组

vs代码。JButton exitButton,resetButton,newlyButton; // 退出,重列,重新开始按钮

JLabel fractionLable = new JLabel("0"); // 分数标签

JButton firstButton,secondButton; // 分别记录两次被选中的按钮

int grid[][] = new int[8][7];// 储存游戏按钮位置

static boolean pressInformation = false; // 判断是否有按钮被选中

int x0 = 0,y0 = 0,x = 0,y = 0,fristMsg = 0,secondMsg = 0,validateLV; // 游戏按钮的位置坐标

int i,j,k,n;// 消除方法控制

public void init() {

mainFrame = new JFrame("连连看游戏");

thisContainer = mainFrame.getContentPane();

thisContainer.setLayout(new BorderLayout());

centerPanel = new JPanel();

southPanel = new JPanel();

northPanel = new JPanel();

thisContainer.add(centerPanel,"Center");

thisContainer.add(southPanel,"South");

thisContainer.add(northPanel,"North");

centerPanel.setLayout(new GridLayout(6,5));

for (int cols = 0; cols < 6; cols++) {

for (int rows = 0; rows < 5; rows++) {

diamondsButton[cols][rows] = new JButton(

String.valueOf(grid[cols + 1][rows + 1]));

diamondsButton[cols][rows].addActionListener(this);

centerPanel.add(diamondsButton[cols][rows]);

}

}

exitButton = new JButton("退出");

exitButton.addActionListener(this);

resetButton = new JButton("重列");

resetButton.addActionListener(this);

newlyButton = new JButton("再来一局");

newlyButton.addActionListener(this);

southPanel.add(exitButton);

southPanel.add(resetButton);

southPanel.add(newlyButton);

fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable

.getText())));

northPanel.add(fractionLable);

mainFrame.setBounds(280,100,500,450);

mainFrame.setVisible(true);

}

public void randomBuild() {

int randoms,cols,rows;

for (int twins = 1; twins <= 15; twins++) {

randoms = (int) (Math.random() * 25 + 1);

for (int alike = 1; alike <= 2; alike++) {

cols = (int) (Math.random() * 6 + 1);

rows = (int) (Math.random() * 5 + 1);

while (grid[cols][rows] != 0) {

cols = (int) (Math.random() * 6 + 1);

rows = (int) (Math.random() * 5 + 1);

}

this.grid[cols][rows] = randoms;

}

}

}

public void fraction() {

fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable

.getText()) + 100));

}

public void reload() {

int save[] = new int[30];

int n = 0,rows;

int grid[][] = new int[8][7];

for (int i = 0; i <= 6; i++) {

for (int j = 0; j <= 5; j++) {

if (this.grid[i][j] != 0) {

save[n] = this.grid[i][j];

n++;

}

}

}

n = n - 1;

this.grid = grid;

while (n >= 0) {

cols = (int) (Math.random() * 6 + 1);

rows = (int) (Math.random() * 5 + 1);

while (grid[cols][rows] != 0) {

cols = (int) (Math.random() * 6 + 1);

rows = (int) (Math.random() * 5 + 1);

}

this.grid[cols][rows] = save[n];

n--;

}

mainFrame.setVisible(false);

pressInformation = false; // 这里一定要将按钮点击信息归为初始

init();

for (int i = 0; i < 6; i++) {

for (int j = 0; j < 5; j++) {

if (grid[i + 1][j + 1] == 0)

diamondsButton[i][j].setVisible(false);

}

}

}

public void estimateEven(int placeX,int placeY,JButton bz) {

if (pressInformation == false) {

x = placeX;

y = placeY;

secondMsg = grid[x][y];

secondButton = bz;

pressInformation = true;

} else {

x0 = x;

y0 = y;

fristMsg = secondMsg;

firstButton = secondButton;

x = placeX;

y = placeY;

secondMsg = grid[x][y];

secondButton = bz;

if (fristMsg == secondMsg && secondButton != firstButton) {

xiao();

}

}

}

public void xiao() { // 相同的情况下能不能消去。仔细分析,不一条条注释

if ((x0 == x && (y0 == y + 1 || y0 == y - 1))

|| ((x0 == x + 1 || x0 == x - 1) && (y0 == y))) { // 判断是否相邻

remove();

} else {

for (j = 0; j < 7; j++) {

if (grid[x0][j] == 0) { // 判断第一个按钮同行哪个按钮为空

if (y > j) { // 如果第二个按钮的Y坐标大于空按钮的Y坐标说明第一按钮在第二按钮左边

for (i = y - 1; i >= j; i--) { // 判断第二按钮左侧直到第一按钮中间有没有按钮

if (grid[x][i] != 0) {

k = 0;

break;

} else {

k = 1;

} // K=1说明通过了第一次验证

}

if (k == 1) {

linePassOne();

}

}

if (y < j) { // 如果第二个按钮的Y坐标小于空按钮的Y坐标说明第一按钮在第二按钮右边

for (i = y + 1; i <= j; i++) { // 判断第二按钮左侧直到第一按钮中间有没有按钮

if (grid[x][i] != 0) {

k = 0;

break;

} else {

k = 1;

}

}

if (k == 1) {

linePassOne();

}

}

if (y == j) {

linePassOne();

}

}

if (k == 2) {

if (x0 == x) {

remove();

}

if (x0 < x) {

for (n = x0; n <= x - 1; n++) {

if (grid[n][j] != 0) {

k = 0;

break;

}

if (grid[n][j] == 0 && n == x - 1) {

remove();

}

}

}

if (x0 > x) {

for (n = x0; n >= x + 1; n--) {

if (grid[n][j] != 0) {

k = 0;

break;

}

if (grid[n][j] == 0 && n == x + 1) {

remove();

}

}

}

}

}

for (i = 0; i < 8; i++) { // 列

if (grid[i][y0] == 0) {

if (x > i) {

for (j = x - 1; j >= i; j--) {

if (grid[j][y] != 0) {

k = 0;

break;

} else {

k = 1;

}

}

if (k == 1) {

rowPassOne();

}

}

if (x < i) {

for (j = x + 1; j <= i; j++) {

if (grid[j][y] != 0) {

k = 0;

break;

} else {

k = 1;

}

}

if (k == 1) {

rowPassOne();

}

}

if (x == i) {

rowPassOne();

}

}

if (k == 2) {

if (y0 == y) {

remove();

}

if (y0 < y) {

for (n = y0; n <= y - 1; n++) {

if (grid[i][n] != 0) {

k = 0;

break;

}

if (grid[i][n] == 0 && n == y - 1) {

remove();

}

}

}

if (y0 > y) {

for (n = y0; n >= y + 1; n--) {

if (grid[i][n] != 0) {

k = 0;

break;

}

if (grid[i][n] == 0 && n == y + 1) {

remove();

}

}

}

}

}

}

}

public void linePassOne() {

if (y0 > j) { // 第一按钮同行空按钮在左边

for (i = y0 - 1; i >= j; i--) { // 判断第一按钮同左侧空按钮之间有没按钮

if (grid[x0][i] != 0) {

k = 0;

break;

} else {

k = 2;

} // K=2说明通过了第二次验证

}

}

if (y0 < j) { // 第一按钮同行空按钮在与第二按钮之间

for (i = y0 + 1; i <= j; i++) {

if (grid[x0][i] != 0) {

k = 0;

break;

} else {

k = 2;

}

}

}

}

public void rowPassOne() {

if (x0 > i) {

for (j = x0 - 1; j >= i; j--) {

if (grid[j][y0] != 0) {

k = 0;

break;

} else {

k = 2;

}

}

}

if (x0 < i) {

for (j = x0 + 1; j <= i; j++) {

if (grid[j][y0] != 0) {

k = 0;

break;

} else {

k = 2;

}

}

}

}

public void remove() {

firstButton.setVisible(false);

secondButton.setVisible(false);

fraction();

pressInformation = false;

k = 0;

grid[x0][y0] = 0;

grid[x][y] = 0;

}

public void actionPerformed(ActionEvent e) {

if (e.getSource() == newlyButton) {

int grid[][] = new int[8][7];

this.grid = grid;

randomBuild();

mainFrame.setVisible(false);

pressInformation = false;

init();

}

if (e.getSource() == exitButton)

System.exit(0);

if (e.getSource() == resetButton)

reload();

for (int cols = 0; cols < 6; cols++) {

for (int rows = 0; rows < 5; rows++) {

if (e.getSource() == diamondsButton[cols][rows])

estimateEven(cols + 1,rows + 1,diamondsButton[cols][rows]);

}

}

}

public static void main(String[] args) {

MainGame mg = new MainGame();

mg.randomBuild();

mg.init();

}

}

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